我正在尝试使用cl-sdl2 2与Clozure通用Lisp (在MS上,虽然我认为它应该像在其他平台和编译器上那样工作)来绘制到两个单独的图形窗口。当我尝试下面的代码时:
(ql:quickload "sdl2")
(require :sdl2)
(defun make-two-SDL-2-windows ()
(let* ((win1 (sdl2:create-window :title "Win 1" :w 400 :h 400))
(ren1 (sdl2:create-renderer win1))
(win2 (sdl2:create-window :title "Win 2" :w 300 :h 300))
(ren2 (sdl2:create-renderer win2)))
(sdl2:with-event-loop (:method :poll)
(:keyup
(:keysym keysym)
(when (sdl2:scancode= (sdl2:scancode-value keysym) :scancode-escape)
(sdl2:push-event :quit)))
(:idle ()
(progn
(sdl2:render-present ren1)
(sdl2:render-present ren2)))
(:quit ()
(progn
(sdl2:destroy-renderer ren1)
(sdl2:destroy-renderer ren2)
(sdl2:destroy-window win1)
(sdl2:destroy-window win2)
t)))))
(defun main ()
(sdl2:init :everything)
;;;Clozure...
(process-run-function "window" #'make-two-SDL-2-windows))
(main)新窗口的...both创建了“挂起”,不响应/重绘按键或鼠标移动。我试图将这个片段建立在我在SDL2实例中发现的基础上。我一定误解了如何为事件循环使用cl-sdl2 2包装器,或者类似的东西。是否有人成功地在通用Lisp中使用了多个窗口和SDL2?
这是一个有用的版本,感谢Rei的帮助:
(defun make-two-SDL-2-windows ()
(sdl2:with-init (:everything)
(sdl2:with-window (win1 :title "Win1" :flags '(:shown))
(sdl2:with-window (win2 :title "Win2" :flags '(:shown))
(sdl2:with-renderer (ren1 win1 :flags '(:renderer-accelerated))
(sdl2:with-renderer (ren2 win2 :flags '(:renderer-accelerated))
(sdl2:with-event-loop (:method :poll)
(:keyup
(:keysym keysym)
(when (sdl2:scancode= (sdl2:scancode-value keysym) :scancode-escape)
(sdl2:push-event :quit)))
(:idle
()
(progn
(sdl2:set-render-draw-color ren1 0 0 255 255)
(sdl2:set-render-draw-color ren2 0 255 0 255)
(sdl2:render-draw-line ren1 150 20 100 300)
(sdl2:render-draw-line ren2 20 20 150 150)
(sdl2:render-present ren1)
(sdl2:render-present ren2)))
(:quit () t))))))))发布于 2016-04-22 02:22:47
您定义了两个窗口和呈现器,而没有在事件循环中实际使用它们;使用sdl2 2:with-renderer和sdl2 2:with-window绑定它们。
https://stackoverflow.com/questions/36757970
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