我正在尝试使用React.js中的一个函数组件来操作DOM。当我悬停在它们上面时,我希望浮动的方块旋转一定程度,并且我试图在我的handleCursor函数中操作DOM中的元素。样式表示它是在console.logs上向右更新的,所以我不知道为什么实际的方块本身不做旋转。
下面的代码链接显示了我想要的内容:https://codepen.io/rauldronca/pen/MZjEBd

以下是一些JS代码
import React, {useEffect, useRef} from 'react';
import '../css/home.css';
const Home = () => {
// const bubbleRef = useRef(null);
// useEffect(() => {
// if(bubbleRef.current) {
// bubbleRef.current.style.transform = 'translateX(200px)';
// }
// console.log(bubbleRef.current);
// }, [bubbleRef])
const handleCursor = (e) => {
const bubbles = document.querySelectorAll('.bub');
const mouseX = e.pageX;
const mouseY = e.pageY;
bubbles.forEach(bubble => {
const bubbleX = bubble.offsetLeft + 20;
const bubbleY = bubble.offsetTop + 20;
const diffX = mouseX - bubbleX;
const diffY = mouseY - bubbleY;
const radians = Math.atan2(diffY, diffX);
const angle = radians * 180 / Math.PI;
bubble.style.transform = `rotate(${angle}deg)`;
console.log(bubble);
})
}
return (
<div className='bubbleContainer'>
<div className='bub1 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub2 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub3 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub4 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub5 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub6 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub7 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub8 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub9 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub10 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub11 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub12 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub13 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub14 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub15 bub' onMouseMove={e => handleCursor(e)}></div>
<div className='bub16 bub' onMouseMove={e => handleCursor}></div>
</div>
)
}
export default Home;
此外,我也尝试使用useRef钩子,但它所做的工作与我的handleCursor函数相同。这些方块仍然不旋转(我注释掉了我的useRefs代码)
发布于 2020-10-18 13:20:32
不要将传统的命令式DOM操作和React混为一谈,除非您非常熟悉React的工作原理。使用声明性操作。在React中,您将有一些状态(比如旋转),您的事件处理程序将更新您的状态,然后render将检测到这一点,并自动重新呈现依赖于该状态的受影响组件。在这里,你需要为每个气泡提供一个参考,以得到补偿。在“反应”中,您通常只需将它们抽象为它们自己的组件:
const Bubble = () => {
const bubbleRef = useRef();
const [rotation, setRotation] = useState(0);
const calcAngle = (x, y) => {
// Math goes here. You can use bubbleRef.current.whatever
// to get the properties of the underlying DOM element.
// You could make this a pure function and pull it out of
// the component at the cost of adding more parameters,
// I would but your call.
};
const handleMove = (evt) => {
// Assuming you pull the relevant maths into
// a separate function
setRotation(calcAngle(evt.pageX, evt.pageY));
};
// NOTE: use className, not class in React
return (
<div
className="bub"
onMouseMove={handleMove}
ref={bubbleRef}
style={{
transform: `rotate(${rotation}deg)`,
}}>
</div>
);
};现在您的原始组件如下所示:
const Bubbles = () => (
<div className="bubbleContainer">
<Bubble />
<Bubble />
<Bubble />
</div>
);https://stackoverflow.com/questions/64413573
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